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Replicating the Witcher senses effects with openGL and c++

A project developed for the Real Time Graphics Programming exam @ UniMi that replicates some visual effects from the game ”The Witcher 3”, using openGL and c++.

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20/07/2022 No Comments

My sample android app with Compose, Redux and the nasa APOD API

How to use the flux/redux pattern along with jetpack compose? Have a look here!

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06/07/2022 No Comments

Setup PrusaSlicer for any MSLA printer to create perfect supports

PrusaSlicer can only create print files for Prusa printers, but its support system is very strong and reliable and I use it to generate and export supported models

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04/07/2022 No Comments

DnD-like game using GOAP

Developed for the AI4vg exam @ UniMi: a turn-based tactical rpg played on a grid map with a GOAP AI.

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29/06/2022 No Comments

Formica cunicularia #2 – A new formicarium!

The plaster formicarium is already quite full, and the egg laying speed urge me to move the colony to a bigger one

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27/06/2022 No Comments

Formica cunicularia #1

First entry of the journal about my Formica cunicularia colony

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29/07/2021 No Comments

Making of the final battle of Rise of Tiamat

Behind the scenes of the preparation of the tyranny of the dragons campaign final battle with an FDM 3d printer

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22/08/2020 3 Comments
dragons

Tyranny of the dragons campaign report

Learn about my tyranny of the dragons + homebrew d&d 5e campaign lasted for 80 sessions, from level 1 to level 20

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22/08/2020 No Comments
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